Wednesday, 28 March 2012

Monday, 19 March 2012

Sunday, 18 March 2012

Thursday, 23 February 2012

Update. I've been playing around with the fiber brushes. I still have to work on the anatomy.

Monday, 13 February 2012

Saturday, 11 February 2012

Tuesday, 3 January 2012

Ego Expressions

Experimenting with some expressions. To keep things simple, I used myself, enhanced by the magic of 3D, as a model.

Monday, 21 November 2011

Ninja project

I'm working on an indie ninja project. Here is a character sketch.
And a bit of a progress in Maya

Friday, 11 November 2011

roboGolem

This was done as a test for a job in Barcelona.

creature masterclass workshop

A couple of bust studies for skin and expression(s).


Tuesday, 18 October 2011

freak

New creation from the creatureworkshop

Tuesday, 11 October 2011

creature

A work in progress of the CreatureWorkshop.

Tuesday, 4 October 2011

head sculpt

New head sculpt, part of the anatomy class in zbrushworkshops.

Friday, 23 September 2011

One more sculpt done in 4 sessions of 5 hours. Part of Zbrushworkshops One Week Challenge.

Wednesday, 21 September 2011

Some posing, detail work and possibly final renders.

Monday, 12 September 2011

Friday, 9 September 2011

hand sculpt

trying some skin details, I sculpted and posed my hand.

Wednesday, 24 August 2011

Ironman

New week, new sculpt. This is based on Kotobukiya's Ironman model. Also part of Zbrushworkshops' weekly challenges.




Tuesday, 16 August 2011

Mephisto

My latest work, Mephisto, Joe Menna's design. It is part of Zbrushworkshops' one week challenge. The theme could not be better for these days.


JaG_Mephisto_08-11 from quim garreta on Vimeo.


Wednesday, 20 July 2011

3D modelling

Zbrushmasterclass, part of zbrushworkshops.






and the Anatomy class, still in progress.


3D modelling

Here part of High End Fantasy Game art with Katon Callaway. This is a Maya hardware render. The image on the back-left is a concept from creative uncut, Atlantica on-line gallery.

Zbrush head model, with a photo reference from 3d.sk

3D modelling

In the past months I've been taking Zbrush courses trying to consolidate digital modelling as the area of my expertise. Zbrushworkshops has been a great school, as well as Cgworkshops.
Heres is part of the Character Sculpt course with Ryan Kingslien



3D modelling

So then came computers. Here is an old Zbrush sculpt. I think it was done in 2008 with version 3.0.


I add here some quick sculpts I have done recently
These is one of my step-nephews:


My teacher, again (I have a sculpt of him below):


and a very quick head


Here is my old reel

my sculpts

FUS also made puppets, as good fans of Jim Henson.